diff --git a/front/src/Phaser/Game/GameScene.ts b/front/src/Phaser/Game/GameScene.ts index 889cab16..c6647cd9 100644 --- a/front/src/Phaser/Game/GameScene.ts +++ b/front/src/Phaser/Game/GameScene.ts @@ -488,8 +488,8 @@ export class GameScene extends Phaser.Scene { this.CurrentPlayer.moveUser(delta); // Let's handle all events - let event = null; - while (event = this.pendingEvents.dequeue()) { + while (this.pendingEvents.length !== 0) { + const event = this.pendingEvents.dequeue(); switch (event.type) { case "InitUserPositionEvent": this.doInitUsersPosition(event.event);