From 3de37bafedc6a14a875d2b7f0283685b5414a047 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?David=20N=C3=A9grier?= Date: Tue, 23 Jun 2020 12:24:36 +0200 Subject: [PATCH] Adding a scene to configure the webcam --- front/dist/index.html | 4 + front/dist/resources/objects/arrow_right.png | Bin 0 -> 224 bytes front/dist/resources/objects/arrow_up.png | Bin 0 -> 149 bytes front/dist/resources/style/style.css | 26 ++ front/src/Phaser/Components/SoundMeter.ts | 138 ++++++++ .../src/Phaser/Components/SoundMeterSprite.ts | 44 +++ front/src/Phaser/Login/EnableCameraScene.ts | 294 ++++++++++++++++++ .../src/Phaser/Login/SelectCharacterScene.ts | 9 +- front/src/WebRtc/MediaManager.ts | 24 +- front/src/index.ts | 3 +- 10 files changed, 537 insertions(+), 5 deletions(-) create mode 100644 front/dist/resources/objects/arrow_right.png create mode 100644 front/dist/resources/objects/arrow_up.png create mode 100644 front/src/Phaser/Components/SoundMeter.ts create mode 100644 front/src/Phaser/Components/SoundMeterSprite.ts create mode 100644 front/src/Phaser/Login/EnableCameraScene.ts diff --git a/front/dist/index.html b/front/dist/index.html index 6e9735f0..a680c59a 100644 --- a/front/dist/index.html +++ b/front/dist/index.html @@ -59,6 +59,10 @@ --> +
+ + +
diff --git a/front/dist/resources/objects/arrow_right.png b/front/dist/resources/objects/arrow_right.png new file mode 100644 index 0000000000000000000000000000000000000000..58df21bbe375fc91281e5052007e9df7eb37ddc0 GIT binary patch literal 224 zcmeAS@N?(olHy`uVBq!ia0vp^3LwnE1|*BCs=fdz&H|6fVg?4jBOuH;Rhv&5C^*T} z#W5tJ_3m|Rz5@mv%mJ5w-?xn2#onyzo$7aD@~1|I=@#*Kj`==*$ycJ-6}x9uRPho9 z^(L<;4i`MHbObV~CfP)`M!Xd5_$rqtIBD`8#}n^9izwD!RpZc1Xqvzr(ZYH_;nvd| zqW^CoAqX8ESa$GRLAj~9osLbi!htoIW%nAa;7eI(&`(>vkzEl t1tff9W4GwEz33SrY3#YWZ}l5~$#eV`Y_Ij6eF7TE;OXk;vd$@?2>{{yFwg)1 literal 0 HcmV?d00001 diff --git a/front/dist/resources/style/style.css b/front/dist/resources/style/style.css index 458dde9c..eef6216f 100644 --- a/front/dist/resources/style/style.css +++ b/front/dist/resources/style/style.css @@ -207,3 +207,29 @@ video{ opacity: 0; } } + +.webrtcsetup{ + display: none; + position: absolute; + top: 230px; + left: 0; + right: 0; + margin-left: auto; + margin-right: auto; + height: 50%; + width: 50%; +} +.webrtcsetup .background-img { + position: relative; + display: block; + width: 40%; + height: 60%; + margin-left: auto; + margin-right: auto; +} +#myCamVideoSetup { + width: 100%; +} +.webrtcsetup.active{ + display: block; +} diff --git a/front/src/Phaser/Components/SoundMeter.ts b/front/src/Phaser/Components/SoundMeter.ts new file mode 100644 index 00000000..af75940e --- /dev/null +++ b/front/src/Phaser/Components/SoundMeter.ts @@ -0,0 +1,138 @@ +/** + * Class to measure the sound volume of a media stream + */ +export class SoundMeter { + private instant: number; + private clip: number; + //private script: ScriptProcessorNode; + private analyser: AnalyserNode|undefined; + private dataArray: Uint8Array|undefined; + private context: AudioContext|undefined; + private source: MediaStreamAudioSourceNode|undefined; + + constructor() { + this.instant = 0.0; + this.clip = 0.0; + //this.script = context.createScriptProcessor(2048, 1, 1); + } + + private init(context: AudioContext) { + if (this.context === undefined) { + this.context = context; + this.analyser = this.context.createAnalyser(); + + this.analyser.fftSize = 2048; + const bufferLength = this.analyser.fftSize; + this.dataArray = new Uint8Array(bufferLength); + } + } + + public connectToSource(stream: MediaStream, context: AudioContext): void + { + this.init(context); + + this.source = this.context?.createMediaStreamSource(stream); + if (this.analyser !== undefined) { + this.source?.connect(this.analyser); + } + //analyser.connect(distortion); + //distortion.connect(this.context.destination); + //this.analyser.connect(this.context.destination); + + + } + + public getVolume(): number { + if (this.context === undefined || this.dataArray === undefined || this.analyser === undefined) { + return 0; + } + this.analyser.getByteFrequencyData(this.dataArray); + + + const input = this.dataArray; + let i; + let sum = 0.0; + //let clipcount = 0; + for (i = 0; i < input.length; ++i) { + sum += input[i] * input[i]; + // if (Math.abs(input[i]) > 0.99) { + // clipcount += 1; + // } + } + this.instant = Math.sqrt(sum / input.length); + //this.slow = 0.95 * that.slow + 0.05 * that.instant; + //this.clip = clipcount / input.length; + + //console.log('instant', this.instant, 'clip', this.clip); + + return this.instant; + } + + public stop(): void { + if (this.context === undefined) { + return; + } + if (this.source !== undefined) { + this.source.disconnect(); + } + this.context = undefined; + this.analyser = undefined; + this.dataArray = undefined; + this.source = undefined; + } + +} + + +// Meter class that generates a number correlated to audio volume. +// The meter class itself displays nothing, but it makes the +// instantaneous and time-decaying volumes available for inspection. +// It also reports on the fraction of samples that were at or near +// the top of the measurement range. +/*function SoundMeter(context) { + this.context = context; + this.instant = 0.0; + this.slow = 0.0; + this.clip = 0.0; + this.script = context.createScriptProcessor(2048, 1, 1); + const that = this; + this.script.onaudioprocess = function(event) { + const input = event.inputBuffer.getChannelData(0); + let i; + let sum = 0.0; + let clipcount = 0; + for (i = 0; i < input.length; ++i) { + sum += input[i] * input[i]; + if (Math.abs(input[i]) > 0.99) { + clipcount += 1; + } + } + that.instant = Math.sqrt(sum / input.length); + that.slow = 0.95 * that.slow + 0.05 * that.instant; + that.clip = clipcount / input.length; + }; +} + +SoundMeter.prototype.connectToSource = function(stream, callback) { + console.log('SoundMeter connecting'); + try { + this.mic = this.context.createMediaStreamSource(stream); + this.mic.connect(this.script); + // necessary to make sample run, but should not be. + this.script.connect(this.context.destination); + if (typeof callback !== 'undefined') { + callback(null); + } + } catch (e) { + console.error(e); + if (typeof callback !== 'undefined') { + callback(e); + } + } +}; + +SoundMeter.prototype.stop = function() { + this.mic.disconnect(); + this.script.disconnect(); +}; +*/ diff --git a/front/src/Phaser/Components/SoundMeterSprite.ts b/front/src/Phaser/Components/SoundMeterSprite.ts new file mode 100644 index 00000000..2787059d --- /dev/null +++ b/front/src/Phaser/Components/SoundMeterSprite.ts @@ -0,0 +1,44 @@ +import Container = Phaser.GameObjects.Container; +import {Scene} from "phaser"; +import GameObject = Phaser.GameObjects.GameObject; +import Rectangle = Phaser.GameObjects.Rectangle; + + +export class SoundMeterSprite extends Container { + private rectangles: Rectangle[] = new Array(); + private static readonly NB_BARS = 20; + + constructor(scene: Scene, x?: number, y?: number, children?: GameObject[]) { + super(scene, x, y, children); + + for (let i = 0; i < SoundMeterSprite.NB_BARS; i++) { + const rectangle = new Rectangle(scene, i * 13, 0, 10, 20, (Math.round(255 - i * 255 / SoundMeterSprite.NB_BARS) << 8) + (Math.round(i * 255 / SoundMeterSprite.NB_BARS) << 16)); + this.add(rectangle); + this.rectangles.push(rectangle); + } + } + + /** + * A number between 0 and 100 + * + * @param volume + */ + public setVolume(volume: number): void { + + const normalizedVolume = volume / 100 * SoundMeterSprite.NB_BARS; + for (let i = 0; i < SoundMeterSprite.NB_BARS; i++) { + if (normalizedVolume < i) { + this.rectangles[i].alpha = 0.5; + } else { + this.rectangles[i].alpha = 1; + } + } + } + + public getWidth(): number { + return SoundMeterSprite.NB_BARS * 13; + } + + + +} diff --git a/front/src/Phaser/Login/EnableCameraScene.ts b/front/src/Phaser/Login/EnableCameraScene.ts new file mode 100644 index 00000000..64145804 --- /dev/null +++ b/front/src/Phaser/Login/EnableCameraScene.ts @@ -0,0 +1,294 @@ +import {gameManager} from "../Game/GameManager"; +import {TextField} from "../Components/TextField"; +import {ClickButton} from "../Components/ClickButton"; +import Image = Phaser.GameObjects.Image; +import Rectangle = Phaser.GameObjects.Rectangle; +import {PLAYER_RESOURCES, PlayerResourceDescriptionInterface} from "../Entity/Character"; +import {GameSceneInitInterface} from "../Game/GameScene"; +import {StartMapInterface} from "../../Connection"; +import {mediaManager, MediaManager} from "../../WebRtc/MediaManager"; +import {RESOLUTION} from "../../Enum/EnvironmentVariable"; +import {SoundMeter} from "../Components/SoundMeter"; +import {SoundMeterSprite} from "../Components/SoundMeterSprite"; + +export const EnableCameraSceneName = "EnableCameraScene"; +enum LoginTextures { + playButton = "play_button", + icon = "icon", + mainFont = "main_font", + arrowRight = "arrow_right", + arrowUp = "arrow_up" +} + +export class EnableCameraScene extends Phaser.Scene { + private textField: TextField; + private pressReturnField: TextField; + private cameraNameField: TextField; + private logo: Image; + private arrowLeft: Image; + private arrowRight: Image; + private arrowDown: Image; + private arrowUp: Image; + private microphonesList: InputDeviceInfo[] = new Array(); + private camerasList: InputDeviceInfo[] = new Array(); + private cameraSelected: number = 0; + private microphoneSelected: number = 0; + private soundMeter: SoundMeter; + private soundMeterSprite: SoundMeterSprite; + private microphoneNameField: TextField; + + constructor() { + super({ + key: EnableCameraSceneName + }); + this.soundMeter = new SoundMeter(); + } + + preload() { + this.load.image(LoginTextures.playButton, "resources/objects/play_button.png"); + this.load.image(LoginTextures.icon, "resources/logos/tcm_full.png"); + this.load.image(LoginTextures.arrowRight, "resources/objects/arrow_right.png"); + this.load.image(LoginTextures.arrowUp, "resources/objects/arrow_up.png"); + // Note: arcade.png from the Phaser 3 examples at: https://github.com/photonstorm/phaser3-examples/tree/master/public/assets/fonts/bitmap + this.load.bitmapFont(LoginTextures.mainFont, 'resources/fonts/arcade.png', 'resources/fonts/arcade.xml'); + } + + create() { + this.textField = new TextField(this, this.game.renderer.width / 2, 50, 'Turn on your camera and microphone'); + this.textField.setOrigin(0.5).setCenterAlign(); + + this.pressReturnField = new TextField(this, this.game.renderer.width / 2, this.game.renderer.height - 30, 'Press enter to start'); + this.pressReturnField.setOrigin(0.5).setCenterAlign(); + + this.cameraNameField = new TextField(this, this.game.renderer.width / 2, this.game.renderer.height - 60, ''); + this.cameraNameField.setOrigin(0.5).setCenterAlign(); + + this.microphoneNameField = new TextField(this, this.game.renderer.width / 2, this.game.renderer.height - 40, ''); + this.microphoneNameField.setOrigin(0.5).setCenterAlign(); + + this.arrowRight = new Image(this, 0, 0, LoginTextures.arrowRight); + this.arrowRight.setOrigin(0.5, 0.5); + this.arrowRight.setVisible(false); + this.add.existing(this.arrowRight); + + this.arrowLeft = new Image(this, 0, 0, LoginTextures.arrowRight); + this.arrowLeft.setOrigin(0.5, 0.5); + this.arrowLeft.setVisible(false); + this.arrowLeft.flipX = true; + this.add.existing(this.arrowLeft); + + this.arrowUp = new Image(this, 0, 0, LoginTextures.arrowUp); + this.arrowUp.setOrigin(0.5, 0.5); + this.arrowUp.setVisible(false); + this.add.existing(this.arrowUp); + + this.arrowDown = new Image(this, 0, 0, LoginTextures.arrowUp); + this.arrowDown.setOrigin(0.5, 0.5); + this.arrowDown.setVisible(false); + this.arrowDown.flipY = true; + this.add.existing(this.arrowDown); + + this.logo = new Image(this, this.game.renderer.width - 30, this.game.renderer.height - 20, LoginTextures.icon); + this.add.existing(this.logo); + + this.input.keyboard.on('keyup-ENTER', () => { + return this.login(); + }); + + this.getElementByIdOrFail('webRtcSetup').classList.add('active'); + + const mediaPromise = mediaManager.getCamera(); + mediaPromise.then(this.getDevices.bind(this)); + mediaPromise.then(this.setupStream.bind(this)); + + this.input.keyboard.on('keydown-RIGHT', () => { + if (this.cameraSelected === this.camerasList.length - 1) { + return; + } + this.cameraSelected++; + // TODO: the change of camera should be OBSERVED (reactive) + mediaManager.setCamera(this.camerasList[this.cameraSelected].deviceId).then(this.setupStream.bind(this)); + }); + this.input.keyboard.on('keydown-LEFT', () => { + if (this.cameraSelected === 0) { + return; + } + this.cameraSelected--; + mediaManager.setCamera(this.camerasList[this.cameraSelected].deviceId).then(this.setupStream.bind(this)); + }); + this.input.keyboard.on('keydown-DOWN', () => { + if (this.microphoneSelected === this.microphonesList.length - 1) { + return; + } + this.microphoneSelected++; + // TODO: the change of camera should be OBSERVED (reactive) + mediaManager.setMicrophone(this.microphonesList[this.microphoneSelected].deviceId).then(this.setupStream.bind(this)); + }); + this.input.keyboard.on('keydown-UP', () => { + if (this.microphoneSelected === 0) { + return; + } + this.microphoneSelected--; + mediaManager.setMicrophone(this.microphonesList[this.microphoneSelected].deviceId).then(this.setupStream.bind(this)); + }); + + this.soundMeterSprite = new SoundMeterSprite(this, 50, 50); + this.soundMeterSprite.setVisible(false); + this.add.existing(this.soundMeterSprite); + } + + /** + * Function called each time a camera is changed + */ + private setupStream(stream: MediaStream): void { + const img = this.getElementByIdOrFail('webRtcSetupNoVideo'); + img.style.display = 'none'; + + const div = this.getElementByIdOrFail('myCamVideoSetup'); + div.srcObject = stream; + + this.soundMeter.connectToSource(stream, new window.AudioContext()); + + const bounds = div.getBoundingClientRect(); + this.soundMeterSprite.x = this.game.renderer.width / 2 - this.soundMeterSprite.getWidth() / 2; + this.soundMeterSprite.y = bounds.bottom / RESOLUTION + 64; + this.soundMeterSprite.setVisible(true); + + this.updateWebCamName(); + } + + private updateWebCamName(): void { + if (this.camerasList.length > 1) { + const div = this.getElementByIdOrFail('myCamVideoSetup'); + const bounds = div.getBoundingClientRect(); + + let label = this.camerasList[this.cameraSelected].label; + // remove text in parenthesis + label = label.replace(/\([^()]*\)/g, '').trim(); + // remove accents + label = label.normalize("NFD").replace(/[\u0300-\u036f]/g, ""); + this.cameraNameField.text = label; + this.cameraNameField.y = bounds.bottom / RESOLUTION + 30; + + if (this.cameraSelected < this.camerasList.length - 1) { + this.arrowRight.x = bounds.right / RESOLUTION + 16; + this.arrowRight.y = (bounds.top + bounds.height / 2) / RESOLUTION; + this.arrowRight.setVisible(true); + } else { + this.arrowRight.setVisible(false); + } + + if (this.cameraSelected > 0) { + this.arrowLeft.x = bounds.left / RESOLUTION - 16; + this.arrowLeft.y = (bounds.top + bounds.height / 2) / RESOLUTION; + this.arrowLeft.setVisible(true); + } else { + this.arrowLeft.setVisible(false); + } + } + + if (this.microphonesList.length > 1) { + let label = this.microphonesList[this.microphoneSelected].label; + // remove text in parenthesis + label = label.replace(/\([^()]*\)/g, '').trim(); + // remove accents + label = label.normalize("NFD").replace(/[\u0300-\u036f]/g, ""); + + this.microphoneNameField.text = label; + this.microphoneNameField.y = this.soundMeterSprite.y + 22; + + if (this.microphoneSelected < this.microphonesList.length - 1) { + this.arrowDown.x = this.microphoneNameField.x + this.microphoneNameField.width / 2 + 16; + this.arrowDown.y = this.microphoneNameField.y; + this.arrowDown.setVisible(true); + } else { + this.arrowDown.setVisible(false); + } + + if (this.microphoneSelected > 0) { + this.arrowUp.x = this.microphoneNameField.x - this.microphoneNameField.width / 2 - 16; + this.arrowUp.y = this.microphoneNameField.y; + this.arrowUp.setVisible(true); + } else { + this.arrowUp.setVisible(false); + } + + } + } + + update(time: number, delta: number): void { + this.pressReturnField.setVisible(!!(Math.floor(time / 500) % 2)); + + console.log(this.soundMeter.getVolume()); + this.soundMeterSprite.setVolume(this.soundMeter.getVolume()); + } + + private async login(): Promise { + this.getElementByIdOrFail('webRtcSetup').style.display = 'none'; + this.soundMeter.stop(); + + // Do we have a start URL in the address bar? If so, let's redirect to this address + const instanceAndMapUrl = this.findMapUrl(); + if (instanceAndMapUrl !== null) { + const [mapUrl, instance] = instanceAndMapUrl; + const key = gameManager.loadMap(mapUrl, this.scene, instance); + this.scene.start(key, { + startLayerName: window.location.hash ? window.location.hash.substr(1) : undefined + } as GameSceneInitInterface); + return { + mapUrlStart: mapUrl, + startInstance: instance + }; + } else { + // If we do not have a map address in the URL, let's ask the server for a start map. + return gameManager.loadStartMap().then((startMap: StartMapInterface) => { + const key = gameManager.loadMap(window.location.protocol + "//" + startMap.mapUrlStart, this.scene, startMap.startInstance); + this.scene.start(key); + return startMap; + }).catch((err) => { + console.error(err); + throw err; + }); + } + } + + /** + * Returns the map URL and the instance from the current URL + */ + private findMapUrl(): [string, string]|null { + const path = window.location.pathname; + if (!path.startsWith('/_/')) { + return null; + } + const instanceAndMap = path.substr(3); + const firstSlash = instanceAndMap.indexOf('/'); + if (firstSlash === -1) { + return null; + } + const instance = instanceAndMap.substr(0, firstSlash); + return [window.location.protocol+'//'+instanceAndMap.substr(firstSlash+1), instance]; + } + + private async getDevices() { + const mediaDeviceInfos = await navigator.mediaDevices.enumerateDevices(); + for (const mediaDeviceInfo of mediaDeviceInfos) { + if (mediaDeviceInfo instanceof InputDeviceInfo) { + if (mediaDeviceInfo.kind === 'audioinput') { + this.microphonesList.push(mediaDeviceInfo); + } else if (mediaDeviceInfo.kind === 'videoinput') { + this.camerasList.push(mediaDeviceInfo); + } + } + } + this.updateWebCamName(); + } + + private getElementByIdOrFail(id: string): T { + const elem = document.getElementById(id); + if (elem === null) { + throw new Error("Cannot find HTML element with id '"+id+"'"); + } + // FIXME: does not check the type of the returned type + return elem as T; + } +} diff --git a/front/src/Phaser/Login/SelectCharacterScene.ts b/front/src/Phaser/Login/SelectCharacterScene.ts index 5175a7b8..ddfd5c3b 100644 --- a/front/src/Phaser/Login/SelectCharacterScene.ts +++ b/front/src/Phaser/Login/SelectCharacterScene.ts @@ -6,6 +6,7 @@ import Rectangle = Phaser.GameObjects.Rectangle; import {PLAYER_RESOURCES, PlayerResourceDescriptionInterface} from "../Entity/Character"; import {GameSceneInitInterface} from "../Game/GameScene"; import {StartMapInterface} from "../../Connection"; +import {EnableCameraSceneName} from "./EnableCameraScene"; //todo: put this constants in a dedicated file export const SelectCharacterSceneName = "SelectCharacterScene"; @@ -116,11 +117,13 @@ export class SelectCharacterScene extends Phaser.Scene { this.pressReturnField.setVisible(!!(Math.floor(time / 500) % 2)); } - private async login(name: string): Promise { + private login(name: string): void { gameManager.storePlayerDetails(name, this.selectedPlayer.texture.key); + this.scene.start(EnableCameraSceneName); + // Do we have a start URL in the address bar? If so, let's redirect to this address - const instanceAndMapUrl = this.findMapUrl(); + /*const instanceAndMapUrl = this.findMapUrl(); if (instanceAndMapUrl !== null) { const [mapUrl, instance] = instanceAndMapUrl; const key = gameManager.loadMap(mapUrl, this.scene, instance); @@ -141,7 +144,7 @@ export class SelectCharacterScene extends Phaser.Scene { console.error(err); throw err; }); - } + }*/ } /** diff --git a/front/src/WebRtc/MediaManager.ts b/front/src/WebRtc/MediaManager.ts index 8be141ec..a56e0c3c 100644 --- a/front/src/WebRtc/MediaManager.ts +++ b/front/src/WebRtc/MediaManager.ts @@ -6,7 +6,9 @@ const videoConstraint: boolean|MediaTrackConstraints = { type UpdatedLocalStreamCallback = (media: MediaStream) => void; -class MediaManager { +// TODO: Split MediaManager in 2 classes: MediaManagerUI (in charge of HTML) and MediaManager (singleton in charge of the camera only) +// TODO: verify that microphone event listeners are not triggered plenty of time NOW (since MediaManager is created many times!!!!) +export class MediaManager { localStream: MediaStream|null = null; private remoteVideo: Map = new Map(); myCamVideo: HTMLVideoElement; @@ -154,6 +156,26 @@ class MediaManager { return promise; } + setCamera(id: string): Promise { + let video = this.constraintsMedia.video; + if (typeof(video) === 'boolean' || video === undefined) { + video = {} + } + video.deviceId = id; + + return this.getCamera(); + } + + setMicrophone(id: string): Promise { + let audio = this.constraintsMedia.audio; + if (typeof(audio) === 'boolean' || audio === undefined) { + audio = {} + } + audio.deviceId = id; + + return this.getCamera(); + } + /** * * @param userId diff --git a/front/src/index.ts b/front/src/index.ts index 6221d3ad..15c2e0e8 100644 --- a/front/src/index.ts +++ b/front/src/index.ts @@ -6,13 +6,14 @@ import {LoginScene} from "./Phaser/Login/LoginScene"; import {ReconnectingScene} from "./Phaser/Reconnecting/ReconnectingScene"; import {gameManager} from "./Phaser/Game/GameManager"; import {SelectCharacterScene} from "./Phaser/Login/SelectCharacterScene"; +import {EnableCameraScene} from "./Phaser/Login/EnableCameraScene"; const config: GameConfig = { title: "Office game", width: window.innerWidth / RESOLUTION, height: window.innerHeight / RESOLUTION, parent: "game", - scene: [LoginScene, SelectCharacterScene, ReconnectingScene], + scene: [LoginScene, SelectCharacterScene, EnableCameraScene, ReconnectingScene], zoom: RESOLUTION, physics: { default: "arcade",