From 36f886aed6fef8b92ab5091f294dda1bd4525225 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?David=20N=C3=A9grier?= Date: Fri, 18 Dec 2020 16:08:04 +0100 Subject: [PATCH] Fixing cat running too fast on reconnect scene because animations were duplicated --- front/src/Phaser/Game/GameScene.ts | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/front/src/Phaser/Game/GameScene.ts b/front/src/Phaser/Game/GameScene.ts index 734e0f96..2a331069 100644 --- a/front/src/Phaser/Game/GameScene.ts +++ b/front/src/Phaser/Game/GameScene.ts @@ -579,8 +579,8 @@ export class GameScene extends ResizableScene implements CenterListener { this.ConsoleGlobalMessageManager = new ConsoleGlobalMessageManager(this.connection, this.userInputManager, this.connection.isAdmin()); - this.scene.wake(); - this.scene.sleep(ReconnectingSceneName); + this.scene.wake(); + this.scene.stop(ReconnectingSceneName); //init user position and play trigger to check layers properties this.gameMap.setPosition(this.CurrentPlayer.x, this.CurrentPlayer.y);