Fixing typos.

Replaced connexion with connection and LogincScene with LoginScene
This commit is contained in:
David Négrier 2020-05-24 23:14:12 +02:00
parent b58eef6e7f
commit 1fa39b0781
8 changed files with 61 additions and 61 deletions

View file

@ -120,13 +120,13 @@ export interface GroupCreatedUpdatedMessageInterface {
groupId: string
}
export interface ConnexionInterface {
export interface ConnectionInterface {
socket: any;
token: string;
name: string;
userId: string;
createConnexion(name: string, characterSelected: string): Promise<any>;
createConnection(name: string, characterSelected: string): Promise<any>;
loadStartMap(): Promise<any>;
@ -146,7 +146,7 @@ export interface ConnexionInterface {
disconnectMessage(callBack: Function): void;
}
export class Connexion implements ConnexionInterface {
export class Connection implements ConnectionInterface {
socket: Socket;
token: string;
name: string; // TODO: drop "name" storage here
@ -162,7 +162,7 @@ export class Connexion implements ConnexionInterface {
this.GameManager = GameManager;
}
createConnexion(name: string, characterSelected: string): Promise<ConnexionInterface> {
createConnection(name: string, characterSelected: string): Promise<ConnectionInterface> {
this.name = name;
this.character = characterSelected;
return Axios.post(`${API_URL}/login`, {name: name})
@ -185,7 +185,7 @@ export class Connexion implements ConnexionInterface {
*
* @param character
*/
connectSocketServer(): Promise<ConnexionInterface>{
connectSocketServer(): Promise<ConnectionInterface>{
//listen event
this.positionOfAllUser();
this.disconnectServer();
@ -196,7 +196,7 @@ export class Connexion implements ConnexionInterface {
this.onUserMoved();
this.onUserLeft();
return new Promise<ConnexionInterface>((resolve, reject) => {
return new Promise<ConnectionInterface>((resolve, reject) => {
this.socket.emit(EventMessage.SET_PLAYER_DETAILS, {
name: this.name,
character: this.character

View file

@ -1,4 +1,4 @@
import {PointInterface} from "../../Connexion";
import {PointInterface} from "../../Connection";
export interface AddPlayerInterface {
userId: string;

View file

@ -1,6 +1,6 @@
import {GameScene} from "./GameScene";
import {
Connexion,
Connection,
GroupCreatedUpdatedMessageInterface,
ListMessageUserPositionInterface,
MessageUserJoined,
@ -8,7 +8,7 @@ import {
MessageUserPositionInterface,
Point,
PointInterface
} from "../../Connexion";
} from "../../Connection";
import {SimplePeerInterface, SimplePeer} from "../../WebRtc/SimplePeer";
import {AddPlayerInterface} from "./AddPlayerInterface";
import {ReconnectingSceneName} from "../Reconnecting/ReconnectingScene";
@ -32,7 +32,7 @@ export interface MapObject {
export class GameManager {
status: number;
private ConnexionInstance: Connexion;
private ConnectionInstance: Connection;
private currentGameScene: GameScene;
private playerName: string;
SimplePeer : SimplePeerInterface;
@ -45,9 +45,9 @@ export class GameManager {
connect(name: string, characterUserSelected : string) {
this.playerName = name;
this.characterUserSelected = characterUserSelected;
this.ConnexionInstance = new Connexion(this);
return this.ConnexionInstance.createConnexion(name, characterUserSelected).then((data : any) => {
this.SimplePeer = new SimplePeer(this.ConnexionInstance);
this.ConnectionInstance = new Connection(this);
return this.ConnectionInstance.createConnection(name, characterUserSelected).then((data : any) => {
this.SimplePeer = new SimplePeer(this.ConnectionInstance);
return data;
}).catch((err) => {
throw err;
@ -55,7 +55,7 @@ export class GameManager {
}
loadStartMap(){
return this.ConnexionInstance.loadStartMap().then((data) => {
return this.ConnectionInstance.loadStartMap().then((data) => {
return data;
}).catch((err) => {
throw err;
@ -77,7 +77,7 @@ export class GameManager {
}
joinRoom(sceneKey: string, startX: number, startY: number, direction: string, moving: boolean){
this.ConnexionInstance.joinARoom(sceneKey, startX, startY, direction, moving);
this.ConnectionInstance.joinARoom(sceneKey, startX, startY, direction, moving);
}
onUserJoins(message: MessageUserJoined): void {
@ -156,7 +156,7 @@ export class GameManager {
}
getPlayerId(): string {
return this.ConnexionInstance.userId;
return this.ConnectionInstance.userId;
}
getCharacterSelected(): string {
@ -164,7 +164,7 @@ export class GameManager {
}
pushPlayerPosition(event: HasMovedEvent) {
this.ConnexionInstance.sharePosition(event.x, event.y, event.direction, event.moving);
this.ConnectionInstance.sharePosition(event.x, event.y, event.direction, event.moving);
}
loadMap(mapUrl: string, scene: Phaser.Scenes.ScenePlugin, instance: string): string {

View file

@ -3,7 +3,7 @@ import {
GroupCreatedUpdatedMessageInterface,
MessageUserMovedInterface,
MessageUserPositionInterface, PointInterface, PositionInterface
} from "../../Connexion";
} from "../../Connection";
import {CurrentGamerInterface, GamerInterface, hasMovedEventName, Player} from "../Player/Player";
import { DEBUG_MODE, ZOOM_LEVEL} from "../../Enum/EnvironmentVariable";
import {ITiledMap, ITiledMapLayer, ITiledTileSet} from "../Map/ITiledMap";
@ -301,7 +301,7 @@ export class GameScene extends Phaser.Scene {
//initialise player
//TODO create animation moving between exit and start
this.CurrentPlayer = new Player(
null, // The current player is not has no id (because the id can change if connexion is lost and we should check that id using the GameManager.
null, // The current player is not has no id (because the id can change if connection is lost and we should check that id using the GameManager.
this,
this.startX,
this.startY,

View file

@ -6,7 +6,7 @@ import Image = Phaser.GameObjects.Image;
import Rectangle = Phaser.GameObjects.Rectangle;
import {PLAYER_RESOURCES} from "../Entity/PlayableCaracter";
import {cypressAsserter} from "../../Cypress/CypressAsserter";
import {GroupCreatedUpdatedMessageInterface, MessageUserJoined, MessageUserPositionInterface} from "../../Connexion";
import {GroupCreatedUpdatedMessageInterface, MessageUserJoined, MessageUserPositionInterface} from "../../Connection";
//todo: put this constants in a dedicated file
export const LoginSceneName = "LoginScene";
@ -16,7 +16,7 @@ enum LoginTextures {
mainFont = "main_font"
}
export class LogincScene extends Phaser.Scene {
export class LoginScene extends Phaser.Scene {
private nameInput: TextInput;
private textField: TextField;
private playButton: ClickButton;

View file

@ -1,6 +1,6 @@
import {getPlayerAnimations, PlayerAnimationNames} from "./Animation";
import {GameScene, Textures} from "../Game/GameScene";
import {MessageUserPositionInterface, PointInterface} from "../../Connexion";
import {MessageUserPositionInterface, PointInterface} from "../../Connection";
import {ActiveEventList, UserInputEvent, UserInputManager} from "../UserInput/UserInputManager";
import {PlayableCaracter} from "../Entity/PlayableCaracter";

View file

@ -1,4 +1,4 @@
import {ConnexionInterface} from "../Connexion";
import {ConnectionInterface} from "../Connection";
import {MediaManager} from "./MediaManager";
let Peer = require('simple-peer');
@ -9,16 +9,16 @@ class UserSimplePear{
}
export class SimplePeerInterface {}
export class SimplePeer implements SimplePeerInterface{
private Connexion: ConnexionInterface;
private Connection: ConnectionInterface;
private WebRtcRoomId: string;
private Users: Array<UserSimplePear> = new Array<UserSimplePear>();
private MediaManager: MediaManager;
private PeerConnexionArray: Map<string, any> = new Map<string, any>();
private PeerConnectionArray: Map<string, any> = new Map<string, any>();
constructor(Connexion: ConnexionInterface, WebRtcRoomId: string = "test-webrtc") {
this.Connexion = Connexion;
constructor(Connection: ConnectionInterface, WebRtcRoomId: string = "test-webrtc") {
this.Connection = Connection;
this.WebRtcRoomId = WebRtcRoomId;
this.MediaManager = new MediaManager((stream : MediaStream) => {
this.updatedLocalStream();
@ -32,7 +32,7 @@ export class SimplePeer implements SimplePeerInterface{
private initialise() {
//receive signal by gemer
this.Connexion.receiveWebrtcSignal((message: any) => {
this.Connection.receiveWebrtcSignal((message: any) => {
this.receiveWebrtcSignal(message);
});
@ -40,7 +40,7 @@ export class SimplePeer implements SimplePeerInterface{
this.MediaManager.getCamera().then(() => {
//receive message start
this.Connexion.receiveWebrtcStart((message: any) => {
this.Connection.receiveWebrtcStart((message: any) => {
this.receiveWebrtcStart(message);
});
@ -49,8 +49,8 @@ export class SimplePeer implements SimplePeerInterface{
});
//receive signal by gemer
this.Connexion.disconnectMessage((data: any) => {
this.closeConnexion(data.userId);
this.Connection.disconnectMessage((data: any) => {
this.closeConnection(data.userId);
});
}
@ -58,7 +58,7 @@ export class SimplePeer implements SimplePeerInterface{
this.WebRtcRoomId = data.roomId;
this.Users = data.clients;
//start connexion
//start connection
this.startWebRtc();
}
@ -67,19 +67,19 @@ export class SimplePeer implements SimplePeerInterface{
*/
private startWebRtc() {
this.Users.forEach((user: UserSimplePear) => {
//if it's not an initiator, peer connexion will be created when gamer will receive offer signal
//if it's not an initiator, peer connection will be created when gamer will receive offer signal
if(!user.initiator){
return;
}
this.createPeerConnexion(user);
this.createPeerConnection(user);
});
}
/**
* create peer connexion to bind users
* create peer connection to bind users
*/
private createPeerConnexion(user : UserSimplePear) {
if(this.PeerConnexionArray.has(user.userId)) {
private createPeerConnection(user : UserSimplePear) {
if(this.PeerConnectionArray.has(user.userId)) {
return;
}
@ -109,14 +109,14 @@ export class SimplePeer implements SimplePeerInterface{
]
},
});
this.PeerConnexionArray.set(user.userId, peer);
this.PeerConnectionArray.set(user.userId, peer);
//start listen signal for the peer connexion
this.PeerConnexionArray.get(user.userId).on('signal', (data: any) => {
//start listen signal for the peer connection
this.PeerConnectionArray.get(user.userId).on('signal', (data: any) => {
this.sendWebrtcSignal(data, user.userId);
});
this.PeerConnexionArray.get(user.userId).on('stream', (stream: MediaStream) => {
this.PeerConnectionArray.get(user.userId).on('stream', (stream: MediaStream) => {
let videoActive = false;
let microphoneActive = false;
stream.getTracks().forEach((track : MediaStreamTrack) => {
@ -141,23 +141,23 @@ export class SimplePeer implements SimplePeerInterface{
this.stream(user.userId, stream);
});
/*this.PeerConnexionArray.get(user.userId).on('track', (track: MediaStreamTrack, stream: MediaStream) => {
/*this.PeerConnectionArray.get(user.userId).on('track', (track: MediaStreamTrack, stream: MediaStream) => {
this.stream(user.userId, stream);
});*/
this.PeerConnexionArray.get(user.userId).on('close', () => {
this.closeConnexion(user.userId);
this.PeerConnectionArray.get(user.userId).on('close', () => {
this.closeConnection(user.userId);
});
this.PeerConnexionArray.get(user.userId).on('error', (err: any) => {
this.PeerConnectionArray.get(user.userId).on('error', (err: any) => {
console.error(`error => ${user.userId} => ${err.code}`, err);
});
this.PeerConnexionArray.get(user.userId).on('connect', () => {
this.PeerConnectionArray.get(user.userId).on('connect', () => {
console.info(`connect => ${user.userId}`);
});
this.PeerConnexionArray.get(user.userId).on('data', (chunk: Buffer) => {
this.PeerConnectionArray.get(user.userId).on('data', (chunk: Buffer) => {
let data = JSON.parse(chunk.toString('utf8'));
if(data.type === "stream"){
this.stream(user.userId, data.stream);
@ -167,17 +167,17 @@ export class SimplePeer implements SimplePeerInterface{
this.addMedia(user.userId);
}
private closeConnexion(userId : string) {
private closeConnection(userId : string) {
try {
this.MediaManager.removeActiveVideo(userId);
if (!this.PeerConnexionArray.get(userId)) {
if (!this.PeerConnectionArray.get(userId)) {
return;
}
// @ts-ignore
this.PeerConnexionArray.get(userId).destroy();
this.PeerConnexionArray.delete(userId)
this.PeerConnectionArray.get(userId).destroy();
this.PeerConnectionArray.delete(userId)
} catch (err) {
console.error("closeConnexion", err)
console.error("closeConnection", err)
}
}
@ -188,7 +188,7 @@ export class SimplePeer implements SimplePeerInterface{
*/
private sendWebrtcSignal(data: any, userId : string) {
try {
this.Connexion.sendWebrtcSignal(data, this.WebRtcRoomId, null, userId);
this.Connection.sendWebrtcSignal(data, this.WebRtcRoomId, null, userId);
}catch (e) {
console.error(`sendWebrtcSignal => ${userId}`, e);
}
@ -196,11 +196,11 @@ export class SimplePeer implements SimplePeerInterface{
private receiveWebrtcSignal(data: any) {
try {
//if offer type, create peer connexion
//if offer type, create peer connection
if(data.signal.type === "offer"){
this.createPeerConnexion(data);
this.createPeerConnection(data);
}
this.PeerConnexionArray.get(data.userId).signal(data.signal);
this.PeerConnectionArray.get(data.userId).signal(data.signal);
} catch (e) {
console.error(`receiveWebrtcSignal => ${data.userId}`, e);
}
@ -229,17 +229,17 @@ export class SimplePeer implements SimplePeerInterface{
let transceiver : any = null;
if(!this.MediaManager.localStream){
//send fake signal
if(!this.PeerConnexionArray.has(userId)){
if(!this.PeerConnectionArray.has(userId)){
return;
}
this.PeerConnexionArray.get(userId).write(new Buffer(JSON.stringify({
this.PeerConnectionArray.get(userId).write(new Buffer(JSON.stringify({
type: "stream",
stream: null
})));
return;
}
this.MediaManager.localStream.getTracks().forEach(
transceiver = (track: MediaStreamTrack) => this.PeerConnexionArray.get(userId).addTrack(track, this.MediaManager.localStream)
transceiver = (track: MediaStreamTrack) => this.PeerConnectionArray.get(userId).addTrack(track, this.MediaManager.localStream)
)
}catch (e) {
console.error(`addMedia => addMedia => ${userId}`, e);

View file

@ -2,7 +2,7 @@ import 'phaser';
import GameConfig = Phaser.Types.Core.GameConfig;
import {DEBUG_MODE, RESOLUTION} from "./Enum/EnvironmentVariable";
import {cypressAsserter} from "./Cypress/CypressAsserter";
import {LogincScene} from "./Phaser/Login/LogincScene";
import {LoginScene} from "./Phaser/Login/LoginScene";
import {ReconnectingScene} from "./Phaser/Reconnecting/ReconnectingScene";
import {gameManager} from "./Phaser/Game/GameManager";
@ -11,7 +11,7 @@ const config: GameConfig = {
width: window.innerWidth / RESOLUTION,
height: window.innerHeight / RESOLUTION,
parent: "game",
scene: [LogincScene, ReconnectingScene],
scene: [LoginScene, ReconnectingScene],
zoom: RESOLUTION,
physics: {
default: "arcade",