From 1ef1a1cb22034aa756000a7c9688f806f69b7426 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?David=20N=C3=A9grier?= Date: Tue, 22 Jun 2021 17:47:54 +0200 Subject: [PATCH] Removing useless import --- front/src/Phaser/Entity/Character.ts | 1 - front/src/Phaser/Game/DirtyScene.ts | 1 - 2 files changed, 2 deletions(-) diff --git a/front/src/Phaser/Entity/Character.ts b/front/src/Phaser/Entity/Character.ts index 8a82afc3..7263a584 100644 --- a/front/src/Phaser/Entity/Character.ts +++ b/front/src/Phaser/Entity/Character.ts @@ -9,7 +9,6 @@ import type {GameScene} from "../Game/GameScene"; import {DEPTH_INGAME_TEXT_INDEX} from "../Game/DepthIndexes"; import {waScaleManager} from "../Services/WaScaleManager"; import type OutlinePipelinePlugin from "phaser3-rex-plugins/plugins/outlinepipeline-plugin.js"; -import * as Phaser from "phaser"; const playerNameY = - 25; diff --git a/front/src/Phaser/Game/DirtyScene.ts b/front/src/Phaser/Game/DirtyScene.ts index 70cbb127..04ec2474 100644 --- a/front/src/Phaser/Game/DirtyScene.ts +++ b/front/src/Phaser/Game/DirtyScene.ts @@ -4,7 +4,6 @@ import Events = Phaser.Scenes.Events; import AnimationEvents = Phaser.Animations.Events; import StructEvents = Phaser.Structs.Events; import {SKIP_RENDER_OPTIMIZATIONS} from "../../Enum/EnvironmentVariable"; -import Phaser from "phaser"; /** * A scene that can track its dirty/pristine state.