diff --git a/front/dist/resources/html/gameMenuIcon.html b/front/dist/resources/html/gameMenuIcon.html
index 5d8e49a5..11ddffc1 100644
--- a/front/dist/resources/html/gameMenuIcon.html
+++ b/front/dist/resources/html/gameMenuIcon.html
@@ -10,7 +10,9 @@
background-color: black;
color: white;
border-radius: 7px;
- padding-bottom: 4px;
+ }
+ #menuIcon button img{
+ width: 14px;
}
#menuIcon section {
margin: 10px;
@@ -18,6 +20,8 @@
\ No newline at end of file
diff --git a/front/dist/static/images/menu.svg b/front/dist/static/images/menu.svg
index 09052a0e..e066e483 100644
--- a/front/dist/static/images/menu.svg
+++ b/front/dist/static/images/menu.svg
@@ -1 +1,11 @@
-
\ No newline at end of file
+
+
+
diff --git a/front/src/Phaser/Menu/MenuScene.ts b/front/src/Phaser/Menu/MenuScene.ts
index 7e1c0d33..6e10b0b0 100644
--- a/front/src/Phaser/Menu/MenuScene.ts
+++ b/front/src/Phaser/Menu/MenuScene.ts
@@ -66,7 +66,7 @@ export class MenuScene extends Phaser.Scene {
openSideMenu() {
if (this.sideMenuOpened) return;
this.sideMenuOpened = true;
- this.menuButton.getChildByID('openMenuButton').innerHTML = 'Close'
+ this.menuButton.getChildByID('openMenuButton').innerHTML = 'X';
if (gameManager.getCurrentGameScene(this).connection.isAdmin()) {
const adminSection = this.menuElement.getChildByID('adminConsoleSection') as HTMLElement;
adminSection.hidden = false;
@@ -85,7 +85,7 @@ export class MenuScene extends Phaser.Scene {
if (!this.sideMenuOpened) return;
this.sideMenuOpened = false;
this.closeGameQualityMenu()
- this.menuButton.getChildByID('openMenuButton').innerHTML = 'Menu'
+ this.menuButton.getChildByID('openMenuButton').innerHTML = ``;
this.tweens.add({
targets: this.menuElement,
x: closedSideMenuX,