Merge pull request #1202 from thecodingmachine/betterNotifications

improved the notifications
This commit is contained in:
Kharhamel 2021-07-13 17:19:12 +02:00 committed by GitHub
commit 091f3aa7ee
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GPG key ID: 4AEE18F83AFDEB23
4 changed files with 31 additions and 35 deletions

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@ -22,6 +22,7 @@
- The chat now tracks incoming and outcoming users in your conversation
- The chat allows your to see the visit card of users
- You can close the chat window with the escape key
- Added a 'Enable notifications' button in the menu.
## Version 1.4.3 - 1.4.4 - 1.4.5

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@ -57,6 +57,9 @@
<section>
<button id="toggleFullscreen">Toggle fullscreen</button>
</section>
<section>
<button id="enableNotification">Enable notifications</button>
</section>
<section>
<button id="sparkButton">Create map</button>
</section>

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@ -19,6 +19,7 @@ import { sendMenuClickedEvent } from "../../Api/iframe/Ui/MenuItem";
import { consoleGlobalMessageManagerVisibleStore } from "../../Stores/ConsoleGlobalMessageManagerStore";
import { get } from "svelte/store";
import { playersStore } from "../../Stores/PlayersStore";
import { mediaManager } from "../../WebRtc/MediaManager";
export const MenuSceneName = "MenuScene";
const gameMenuKey = "gameMenu";
@ -98,6 +99,10 @@ export class MenuScene extends Phaser.Scene {
this.menuElement.setOrigin(0);
MenuScene.revealMenusAfterInit(this.menuElement, "gameMenu");
if (mediaManager.hasNotification()) {
HtmlUtils.getElementByIdOrFail("enableNotification").hidden = true;
}
const middleX = window.innerWidth / 3 - 298;
this.gameQualityMenuElement = this.add.dom(middleX, -400).createFromCache(gameSettingsMenuKey);
MenuScene.revealMenusAfterInit(this.gameQualityMenuElement, "gameQuality");
@ -357,6 +362,9 @@ export class MenuScene extends Phaser.Scene {
case "toggleFullscreen":
this.toggleFullscreen();
break;
case "enableNotification":
this.enableNotification();
break;
case "adminConsoleButton":
if (get(consoleGlobalMessageManagerVisibleStore)) {
consoleGlobalMessageManagerVisibleStore.set(false);
@ -419,4 +427,12 @@ export class MenuScene extends Phaser.Scene {
public isDirty(): boolean {
return false;
}
private enableNotification() {
mediaManager.requestNotification().then(() => {
if (mediaManager.hasNotification()) {
HtmlUtils.getElementByIdOrFail("enableNotification").hidden = true;
}
});
}
}

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@ -1,7 +1,6 @@
import { layoutManager } from "./LayoutManager";
import { HtmlUtils } from "./HtmlUtils";
import type { UserInputManager } from "../Phaser/UserInput/UserInputManager";
import { DISABLE_NOTIFICATIONS } from "../Enum/EnvironmentVariable";
import { localStreamStore } from "../Stores/MediaStore";
import { screenSharingLocalStreamStore } from "../Stores/ScreenSharingStore";
import { helpCameraSettingsVisibleStore } from "../Stores/HelpCameraSettingsStore";
@ -16,16 +15,11 @@ export class MediaManager {
startScreenSharingCallBacks: Set<StartScreenSharingCallback> = new Set<StartScreenSharingCallback>();
stopScreenSharingCallBacks: Set<StopScreenSharingCallback> = new Set<StopScreenSharingCallback>();
private focused: boolean = true;
private triggerCloseJistiFrame: Map<String, Function> = new Map<String, Function>();
private userInputManager?: UserInputManager;
constructor() {
//Check of ask notification navigator permission
this.getNotification();
localStreamStore.subscribe((result) => {
if (result.type === "error") {
console.error(result.error);
@ -181,49 +175,31 @@ export class MediaManager {
this.userInputManager = userInputManager;
}
public getNotification() {
//Get notification
if (!DISABLE_NOTIFICATIONS && window.Notification && Notification.permission !== "granted") {
if (this.checkNotificationPromise()) {
Notification.requestPermission().catch((err) => {
console.error(`Notification permission error`, err);
});
} else {
Notification.requestPermission();
}
}
public hasNotification(): boolean {
return Notification.permission === "granted";
}
/**
* Return true if the browser supports the modern version of the Notification API (which is Promise based) or false
* if we are on Safari...
*
* See https://developer.mozilla.org/en-US/docs/Web/API/Notifications_API/Using_the_Notifications_API
*/
private checkNotificationPromise(): boolean {
try {
Notification.requestPermission().then();
} catch (e) {
return false;
public requestNotification() {
if (window.Notification && Notification.permission !== "granted") {
return Notification.requestPermission();
} else {
return Promise.reject();
}
return true;
}
public createNotification(userName: string) {
if (this.focused) {
if (document.hasFocus()) {
return;
}
if (window.Notification && Notification.permission === "granted") {
const title = "WorkAdventure";
if (this.hasNotification()) {
const title = `${userName} wants to discuss with you`;
const options = {
body: `Hi! ${userName} wants to discuss with you, don't be afraid!`,
icon: "/resources/logos/logo-WA-min.png",
image: "/resources/logos/logo-WA-min.png",
badge: "/resources/logos/logo-WA-min.png",
};
new Notification(title, options);
//new Notification(`Hi! ${userName} wants to discuss with you, don't be afraid!`);
}
}
}