workadventure/front/src/Api/Events/ChangeZoneEvent.ts

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import * as tg from "generic-type-guard";
export const isChangeZoneEvent = new tg.IsInterface()
.withProperties({
name: tg.isString,
})
.get();
/**
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* A message sent from the game to the iFrame when a user enters or leaves a zone.
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*/
export type ChangeZoneEvent = tg.GuardedType<typeof isChangeZoneEvent>;