Some more doc

This commit is contained in:
David Négrier 2020-05-24 15:43:50 +02:00
parent c432c78f08
commit 830cd284dd
1 changed files with 22 additions and 1 deletions

View File

@ -48,7 +48,28 @@ TODO: test and continue
### Loading the map in Tiled ### Loading the map in Tiled
TODO The sample map is in the file `map.json`.
You can load this file in [Tiled](https://www.mapeditor.org/).
Now, it's up to you to edit the map and write your own map.
Some resources regarding Tiled:
- [Tiled documentation](https://doc.mapeditor.org/en/stable/manual/introduction/)
- [Tiled video tutorials](https://www.gamefromscratch.com/post/2015/10/14/Tiled-Map-Editor-Tutorial-Series.aspx)
### About WorkAdventu.re maps
In order to design a map that will be readable by WorkAdventure, you will have to respect some constraints.
In particular, you will need to:
- set a start position for the players
- configure the "floor layer" (so that WorkAdventure can correctly display characters above the floor, but under the ceiling)
- eventually, you can place exits that link to other maps
All this is described in the [WorkAdventure documentation](https://github.com/thecodingmachine/workadventure/#designing-a-map).
Please be sure to check it out.
### Pushing the map ### Pushing the map